![]() Further, the Profession (cook) skill may allow supervising kitchen staff or knowing that a meal's ingredients have subtly spoiled. ![]() A creature that uses the Profession skill is paid for his service a creature that uses the Craft skill is paid for his product.įor example, in this GM's campaigns, a creature uses the Profession (cook) skill not to make a cheese or bake a loaf of bread but, instead, to put together the proper cheese with the proper bread (and the proper wine, obviously) so as to arrange an appropriate and satisfying meal. It's up to the GM to draw the line where a Profession skill ends and a Craft skill begins, but this GM tends to go with the Profession skill not allowing a creature to create anything instead, this GM usually limits the Profession skill so that it allows a creature only to change, improve, and worsen existing things. If the results are to be sold later, create food from raw materials using the Craft skill if the results are to be eaten now, prepare a meal using the Profession skill This is a decent amount of ingredients yes, but there arises a different question, how much of what is needed to make a given meal? Then, how could it be edited to fit the survivalists helping supplement? So I pored over Ultimate Equipment trying to find ingredients, and I found these "ingredients:" Bread, Caviar, Cheese, Chocolate, Fortune cookie, Honey, Ice cream, Maple syrup, Meat, Travel cake mix, and Yogurt, within the "food and drink" section and Allspice, Basil, Beans, Cardamom, Chicken, Chilies, Cinnamon, Citrus, Cloves, Coffee beans, Cumin, Dill, Fennel, Flour, Garlic, Ginger, Mint, Mustard, Nutmeg, Nuts, Oregano, Pepper, Potatoes, Rosemary, Saffron, Salt, Sugar, Tobacco, Turnips, Vanilla, Wheat in the "trade goods" section. He said that this would be a great idea, I just had to find reasonable rules for buying ingredients. ![]() For one of the campaigns I'm going to be starting soon, most of our time will be spent out of 'civilization,' so our GM ruled that we would have to either acquire our own food from the wilderness (through uses of the Survival skill), or we would have to buy enough food to sustain us as we travel.Īfter hearing this, I ask our GM if it would be helpful for me to take ranks in Profession (Cook) to prepare food while we were out (because it might be possible that we could buy some ingredients and then make a lower DC Survival check to find enough food to supplement the ingredients we had already bought).
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